blocks.jpg (121944 bytes)

Article on Information Design
How Designers Make Decisions:
A Descriptive Model of Instructional Design for Informal Learning in Museums (1 of 8)

models | processes
techniques | links
resources on i.d. business and management
home

Originally published in the first quarter 1998 issue of Performance Improvement.

Abstract

In response to a call for theories of instructional design that are grounded in practice, I conducted a naturalistic study of the instructional design process for 3 permanent museum exhibits. An analysis of the data indicated that design involves a series of decisions, each of which has 4 components:

Each phase in the design process is characterized by certain types of decisions in which 1 of the 4 components dominates. Design team members participate to different extents in design decisions based on their roles. In theory, the model should transfer from museum exhibition design to instructional design. Further study would indicate the extent, as well as which design decisions are guided by research, theory, or instinct, so we might understand, and ultimately improve decisions about instructional programs.

Sections in this Article:
1. Abstract
2. (next) Introduction
3. The Study from Which this Model Emerged
4. The Components of Design Decisions
5. How Do Museum Staffs Make Decisions During the Design Process?
6. Who Participates in the Process of Making Decisions about the Design of Museum Exhibitions?
7. What Are the Implications to Instructional Designers?
8. References

models | processes | techniques | resources on i.d. business and management | home

(c) Copyright. 1998. Saul Carliner. All rights reserved.