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Instructional Design for New Instructional Designers

Length: 4 days (3 with fewer exercises).

Note: This course can be adjusted for a webcast format.

About this Certificate Program: Learn the processes and techniques for designing and developing learning programs. Using a combination of discovery learning techniques, lectures, and discussions, learn about the unique nature of learning in the classroom and online. Also learn the instructional systems design process, which steps you through each phase of designing and developing an e-learning course. Finally, begin building a repertoire of teaching techniques to use with your programs. The certificate program concludes with a hands-on exercise in which you design a learning module.

At the end of this program, students are eligible for a certificate of completion.

Who Should Attend: People who have never developed a learning program or have limited experience and no formal instruction in the process.

What You Will Learn

Main Objective: To design a learning program.

Supporting Objectives: To accomplish the main objective, you should be able to:

Agenda

Opening Exercise

An Introduction to Learning
The ADDIE Process
A Broad Spectrum of Learning

An Overview of the Design Process
Conducting a Needs Analysis

The Categories of Issues
Identifying the Underlying Business Need
Learning about the Topic
Identifying the Tasks
Characteristics of Learners
Describing the Learners
Describing the Learning Environment
Identifying Potential Project Constraints

Developing Objectives and Evaluations

Writing Objectives

The Three Elements of Objectives The Two Types of Objectives The Link between Tasks and Objectives
Writing Content Objectives

Developing Evaluation Plans

Kirkpatrick’s Four Levels of Evaluation
Planning a Satisfaction Survey
Using Technology to Assess Learning
Conducting Follow-up Evaluation

Preparing a Business Case for a Learning Program (4-day version only)

Designing the Program

Meeting the Performance Need
Preparing a High-Level Design

Blending Components to Build Performance
Wizards, Coaches, and More: Choosing an Appropriate Form for the Content
Online or Off the Map? Different Media Available for Learning

Preparing a Detailed Design

What to Include: Key Components of Classroom, E-Learning, and Workbook-based Course Packages
Information Maps: Visually Presenting Your Outlines
Storyboards and Such: Precisely Representing Your Plans
Rapid Prototyping: Including Key Stakeholders in the Design Process

Preparing a Project Plan

Choosing a Delivery Method
Choosing the Authoring Platform
Setting Minimum System Requirements for Users’ Equipment
Choosing Learning Management Software
Estimating the Schedule and Budget
Addressing Other Project Issues

Developing Learning Modules
Developing Your Teaching Repertoire

Case-based Learning
Simulation Learning
Wizards
Cue Cards
Annotated References

Writing Tips

Communicating Visually
Communicating Interactively

Conducting Reviews and Testing

Conducting Usability Tests
Conducting Technical Reviews
The Importance of Editing

Revising Modules

Producing the Plans

Preparing the Components
Preparing the Master Copy
Preparing the Packaging
Duplicating the Master Copy
Distributing the Course to Learners

Implementing and Maintaining the Course

Marketing a New Learning Program
Receiving Feedback on the Course
Managing Updates
Assessing Client Satisfaction
Maintaining Performance Data

Developing Your Own Course (exercise)
Summary

To schedule a seminar or request more information: Please contact me.

consulting services | design services | resources on information design | content of commerce |
resources on e-learning | workshops and seminars | speeches | home

(c) Copyright. Saul Carliner. 1998-2007. All rights reserved.